RedM documentation

Murphy's Craft

Crafting System

Tools System


Overview

The Tools System allows you to require specific items that players must possess to craft recipes, but these items are not consumed during the crafting process.

Usage

Add a tools field to any recipe:

lua
{
name = "Fish Fillet",
item = "filetpoisson",
amount = 2,
duration = 5,
ressources = {
{ name = "Fish", neededQuantity = 1, item = "a_c_fishbluegil_01_ms" }
},
tools = {
{ name = "Knife", item = "WEAPON_MELEE_KNIFE" }
}
}

Features

  • Not consumed: Tools remain in the player's inventory after crafting
  • Required: Players must have the tool to craft the recipe
  • Visual display: Tools are shown separately from consumable resources in the UI

Example Use Cases

  • Require a hammer for weapon crafting
  • Require a cooking pot for food recipes
  • Require tools for advanced crafting stations

Last updated: February 17, 2026