RedM documentation

Murphy's Radial Menu

Reference

Integrations

Configure the public Clothing and Craft integrations with their version requirements.


Clothing

The supplied Clothing integration builds actions from the character's currently worn items. A missing garment action can simply mean that the player is not wearing that garment or that the asset has no supported variation.

The collar action highlighted in a real clothing-wheel recording
The collar action highlighted in a real clothing-wheel recording

Storefront video, 00:04.500. This recording illustrates the interaction; it does not show the later 1.1.0 grouping.

The public 1.1.0 changelog groups actions by garment: shirt, vest, neckwear and boots can open their own submenus. /radial clothing and Config.DirectMenuKeys provide direct access to the clothing menu. It requires murphy_clothing 3.45.2 or later for the companion clothing fixes.

A clothing toggle selected after other garments have been removed
A clothing toggle selected after other garments have been removed

Storefront video, 00:16.000. The selected entry is Pants; the visible state reflects the recorded player's preceding actions.

Check the integration flag in Config.Integrations and that Clothing is started. Test supported actions with a known multiplayer outfit, then test the specific NPC/custom asset combination your server uses. Not every neckwear asset supports a raised state.

Craft

The supplied Craft integration adds an action when the target resource is started. It connects to Craft; the wheel does not define recipes, tools, jobs or specializations by itself. Verify Craft's installed configuration and permissions when an opened recipe or station is unavailable.

The integration files are loaded before client/client.lua, which builds the initial menu catalogue. Preserve the manifest's load order when adding a new static integration.

Custom resources

For a permanent integration, follow the public resource's integrations/_shared.lua helpers and load your integration before the core. For a separate resource, use runtime exports and restart handling.

Test the intended target resource, arguments and execution side; a resource name matching an example is not proof it implements that action.

Verify your integration

Test garment submenus and a Craft action with your installed versions. The store video shows an earlier flat clothing layout; the 1.1.0 grouped menus are described above.


Last updated: September 10, 2026